<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-8790183.post1158258105818906670..comments</id><updated>2009-08-07T08:48:03.772-05:00</updated><title type='text'>Comments on Blog of Josh "Renanse" Slack: Ardor3D - L4D: episode 2</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog.renanse.com/feeds/1158258105818906670/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default'/><link rel='alternate' type='text/html' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html'/><author><name>Josh Slack</name><uri>http://www.blogger.com/profile/15896461050886104953</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>5</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8790183.post-4187837920758399762</id><published>2009-08-07T08:48:03.772-05:00</published><updated>2009-08-07T08:48:03.772-05:00</updated><title type='text'>Currently we're parsing Valve's BSP format, so tec...</title><summary type='text'>Currently we&amp;#39;re parsing Valve&amp;#39;s BSP format, so technically it&amp;#39;s VBSP.  We&amp;#39;re also reading VTF, VMT, VPK, VVD, VTX and MDL as well. :)&lt;br /&gt;&lt;br /&gt;We still need a GCF file loader if anyone already has one coded up in Java. :P</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/4187837920758399762'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/4187837920758399762'/><link rel='alternate' type='text/html' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html?showComment=1249652883772#c4187837920758399762' title=''/><author><name>Renanse</name><uri>http://www.blogger.com/profile/15896461050886104953</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15892229675107872168'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html' ref='tag:blogger.com,1999:blog-8790183.post-1158258105818906670' source='http://www.blogger.com/feeds/8790183/posts/default/1158258105818906670' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-8790183.post-2438955864968983160</id><published>2009-08-07T03:14:02.169-05:00</published><updated>2009-08-07T03:14:02.169-05:00</updated><title type='text'>I can't believe ardor has a bsp importer now/soon....</title><summary type='text'>I can&amp;#39;t believe ardor has a bsp importer now/soon. What format does it read, vmf rmf map or built bsp&amp;#39;s?&lt;br /&gt;&lt;br /&gt;Look forward to the next vid :) keep up the great work!</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/2438955864968983160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/2438955864968983160'/><link rel='alternate' type='text/html' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html?showComment=1249632842169#c2438955864968983160' title=''/><author><name>Paul Usul</name><uri>http://www.blogger.com/profile/16614675488630279203</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11339451680071315178'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html' ref='tag:blogger.com,1999:blog-8790183.post-1158258105818906670' source='http://www.blogger.com/feeds/8790183/posts/default/1158258105818906670' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-8790183.post-766956070297808212</id><published>2009-08-07T02:54:39.625-05:00</published><updated>2009-08-07T02:54:39.625-05:00</updated><title type='text'>Yeah, i meant that, i was not sure if it was light...</title><summary type='text'>Yeah, i meant that, i was not sure if it was lightmap - honestly i never used them.  :) I thought there might be some lightsources with attenuation or dynamic. Thanks for clearing this up! :) Can&amp;#39;t wait to see the next one!</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/766956070297808212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/766956070297808212'/><link rel='alternate' type='text/html' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html?showComment=1249631679625#c766956070297808212' title=''/><author><name>Paul</name><uri>http://www.blogger.com/profile/15941878855697739731</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10029206665515457130'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html' ref='tag:blogger.com,1999:blog-8790183.post-1158258105818906670' source='http://www.blogger.com/feeds/8790183/posts/default/1158258105818906670' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-8790183.post-8456319050514939952</id><published>2009-08-06T09:10:08.938-05:00</published><updated>2009-08-06T09:10:08.938-05:00</updated><title type='text'>Do you mean the lightmaps?  Those are just texture...</title><summary type='text'>Do you mean the lightmaps?  Those are just textures applied in a secondary channel in this episode.  In episode 3 we&amp;#39;ll show using shaders to dynamically scale them though. :)</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/8456319050514939952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/8456319050514939952'/><link rel='alternate' type='text/html' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html?showComment=1249567808938#c8456319050514939952' title=''/><author><name>Renanse</name><uri>http://www.blogger.com/profile/15896461050886104953</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15892229675107872168'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html' ref='tag:blogger.com,1999:blog-8790183.post-1158258105818906670' source='http://www.blogger.com/feeds/8790183/posts/default/1158258105818906670' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-8790183.post-474296933924548239</id><published>2009-08-06T03:15:40.633-05:00</published><updated>2009-08-06T03:15:40.633-05:00</updated><title type='text'>Very nice light effect! Sorry to ask stupid things...</title><summary type='text'>Very nice light effect! Sorry to ask stupid things, but is this a dynamic lighting thing? how is this kind of shading done?</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/474296933924548239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8790183/1158258105818906670/comments/default/474296933924548239'/><link rel='alternate' type='text/html' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html?showComment=1249546540633#c474296933924548239' title=''/><author><name>Paul</name><uri>http://www.blogger.com/profile/15941878855697739731</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10029206665515457130'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.renanse.com/2009/08/ardor3d-l4d-episode-2.html' ref='tag:blogger.com,1999:blog-8790183.post-1158258105818906670' source='http://www.blogger.com/feeds/8790183/posts/default/1158258105818906670' type='text/html'/></entry></feed>