Ardor3D releases 0.6

I'm proud to announce we've just launched the official 0.6 release of Ardor3D today.

"Ardor3D's development team is proud to announce the 0.6 release of their API. This new release features several new major features such as CPU and GPU based skinning, "MegaTexture" support, procedural terrain and image generation, an Ardor3D based user-interface system, improved automatic resource cleanup and much more."


See the full release with all the juicy details over at the forums.

2 comments:

Paul Usul said...

Wonderful! congratulations

TheAlchemist said...

Great work! =)