
As I recently mentioned on the development forums, Ardor3d just received a nice technology upgrade in the shadows department. Part of a request from the good folks over at NASA, PSSM has been added as a shadow pass type. This is a fairly new feature, subject to change, etc. etc., but it is already quite fun to play around with. There is an example already up in svn showing it off and exposing lots of debugging options. (We need some better art to work with instead of boxes... any volunteers?)
See the screenshots above. We're close to a release, after which we'll prioritize webstart so you can play too without setting up a development environment. :)
STALKER ALERT: Keeping Up With Your Lum
-
I’m not going to be at GDC this year, because, well, I haven’t been to GDC
for years now. Why mess with success? I am going to be at SXSW, though,
where I ...
19 hours ago

Post a Comment