New Ardor3D Text System

by Renanse | Wednesday, February 18, 2009 in |

Just added to Ardor3D's core is a new text system designed to work with AngelCode's Bitmap Font Generator. The original work and implementation is courtesy Mark Allan, a smart guy I met on a recent project with NASA Ames.

I expect this new system to eventually replace our older Text/Font system. By using the images and font descriptions generated by the AngelCode tool, this new font system is able to nicely handle the whole Unicode 5.1 character set, in a nice, incredibly compact texture space. It's also able to handle placing the text, billboarded, into your 3d scene. Check it out with the newly included example com.ardor3d.example.ui.BMTextExample.

Nice job, Mark!

1 comments:

  1. Andrew Haddad on February 19, 2009 6:19 AM

    Neat! I cant wait till I have time to play with Ardor3D. I have been excited about it for sometime, but lack the time to start a project.