Just added to Ardor3D's core is a new text system designed to work with AngelCode's Bitmap Font Generator. The original work and implementation is courtesy Mark Allan, a smart guy I met on a recent project with NASA Ames.
I expect this new system to eventually replace our older Text/Font system. By using the images and font descriptions generated by the AngelCode tool, this new font system is able to nicely handle the whole Unicode 5.1 character set, in a nice, incredibly compact texture space. It's also able to handle placing the text, billboarded, into your 3d scene. Check it out with the newly included example com.ardor3d.example.ui.BMTextExample.
Nice job, Mark!
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