Blog of Josh "Renanse" Slack

Updates and commentary from the depths of a 3d Java code spinner's mind.

Got to love the title of this article

Large Hadron Collider comes online, world fails to end
Posted by Josh Slack on Thursday, September 11, 2008
Labels: Life

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Josh Slack
Welcome to my blog, where I post random thoughts and tidbits generally related to my work in developing open source 3D technology.
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Blog Archive

  • ►  2010 (17)
    • ►  July (4)
      • JAI, JPEG2000 and Eclipse/RCP
      • More android tweaks, jpl
      • Froyo Update
      • Back from Space
    • ►  June (2)
      • Mobil Summer Congrats!
      • Ardor3D Mobile Summer Rules Up
    • ►  May (2)
      • Junior Java Programmer Wanted
      • Ardor3D Mobile Summer Event
    • ►  April (3)
      • New Ardor3D Animation Features - Part 3
      • New Ardor3D Animation Features - Part 2
      • New Ardor3D Animation Features - Part 1
    • ►  March (3)
      • Min Java for Ardor3D
      • Nexus One
      • Jogl and Mac
    • ►  February (2)
      • Android everywhere
      • For the fun of it...
    • ►  January (1)
      • RIP Apple Time Capsule
  • ►  2009 (36)
    • ►  December (2)
      • Happy 2010!
      • Planet "screensaver"
    • ►  November (4)
      • Ardor3D L4D2
      • Ardor3D releases 0.6
      • Skinning - first cut
      • Terrain Example
    • ►  October (2)
      • Animation under way
      • JavaOne kaput?
    • ►  September (3)
      • Ardor3D/JPL video
      • Texture Generation
      • Not-so-"Mighty" Mouse
    • ►  August (4)
      • latest ardor3d - L4D screens
      • New UI backdrop type added
      • Ardor3D - L4D: episode 2
      • Ardor3D - L4D: episode 1
    • ►  July (3)
      • Toying with jGL
      • Skinning support in + First Skin
      • Ardor3D UI up in svn
    • ►  June (3)
      • Latest Ardor3D stuff - UI
      • JavaOne part deux
      • JavaOne
    • ►  May (2)
      • Ardor3D releases 0.5
      • VBO and Display List
    • ►  April (1)
      • Norway is the place to be!
    • ►  March (3)
      • Ardor3D releases 0.4
      • Bye JavaOne'09
      • Improved Shadows in Ardor3D
    • ►  February (5)
      • Stereo Vision
      • New Ardor3D Text System
      • Looking for contracts
      • Collada and JiBX
      • Tidbits
    • ►  January (4)
      • Ardor3D 0.3 is complete
  • ▼  2008 (43)
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      • If only we could get them to do this everywhere......
      • AGDC wrap up
      • A new focus: Ardor3D
      • Got to love the title of this article
      • Bored of Spore already, so let's blog...
      • feel the urge
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    Links

    • Ardor Labs home
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    • My wife makes awesome cards!
    • My Mom the Author
    Joshua Slack - IGDA Member Profile

    Blogs I Follow

    • Broken Toys
      Can Second Life Be Saved? - Second Life is going through strange days. Well, stranger than usual. Second Life’s neo-Utopian post-hippie prefix-spawning founder, Philip Rosedale, appar...
      19 hours ago
    • The Other Side of the Screen
      MOVING AGAIN! - Well, it's time, once again, to move this blog. I have not posted anything since my leaving Sun Microsystems in Febuary, 2010. The reason for this is, well...
      2 months ago
    • kevin's blog
      Progress Report #1232 - At work I have to provide a progress report. It details what I've achieved and what I'm going to do. Seems to help keep me moving (I dread the idea of fi...
      4 months ago
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