Sad...

Well, been a long time since I've posted... sad huh? I do have a good excuse though, I've been moving house and fixing up the old one to sell. Buying, Selling and Moving really take a lot out of you and I feel like I'm only now just catching my breath.

Aside from the moving, I've also been hard at work on more 3d graphics projects. This time it's a paying gig though. :) The job involves JSR184 (aka Mobile3D) and is actually quite fun. I'd originally hoped to use code from jME but the spec is quite different from how jME works. Fortunately it is still heavily based on OpenGL so I was able to use all of the great things I've learned with jME and snippets of code here and there.

Here's a peek at some of the fun; I'm showing comparisons between our implementation (DLI is my contracting company) and the same code running in Sun's Wireless Tool Kit 2.2: (click to see more detail)


anim starfish jad anim starfish jad
DLI's vs. WTK's



anim starfish jad anim starfish jad
DLI's vs. WTK's


And in case you still haven't seen enough....


The Immediate mode test from the jsr 184 specs
The Immediate mode test from the jsr 184 specs



An immediate mode test I found on the web
An immediate mode test I found on the web


Aside from the above, I've been slowly getting back to jME and other areas of life that I had to set aside for the last month. Hopefully this means I can start writing more meaningful posts here. I've been hoping to write tutorials on different Java items that I've learned over the years. Stay tuned!